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This page is being left up for archival purposes, because we are very proud of this game we made all those years ago. Copies are installed in Utrecht and Las Vegas. We're re-opening soon, sign up to our newsletter to find out what we make next.
The Floor is Lava is a hidden roles game for between 7-25 players at once. Players are dealt roles and secretly assigned to one of two teams. Players must work together, lie, and cross-examine each other in order to figure out who is and is not on their team, all the while with players attempting to eliminate each other by making them step in the Lava.
At the end of the game, the team that controls the most islands wins. Simple. Right?
Let's play a game
In The Floor is Lava, you and up to 24 other souls will find yourselves on a series of islands floating on an ocean of lava. Everyone is on a team. You know what team you are on, but you have no idea what team your friends are on. So who are your friends then?
If you are on the same island as someone else you can privately share your team affiliation with them to prove your party loyalty and gain friends, but this means you will need to travel over to someone else's island to figure out if you can trust them. Also be mindful that they don't murder you by nudging you into the lava.
Enter. Decieve. Survive. Welcome to The Puzzalarium.
It's no fun to be knocked out of the game. Great for the killer, not so fun for the killed. That's why unlike some hidden roles games, (looking at you, Werewolf) dead players have a very real and direct impact on what happens to the living players. The Dead hath claim. Spurn them at your own peril.
Each game lasts about 15 minutes. That means that what goes around comes around. Very quickly. The Madness takes no prisoners, and the Madness doesn't forget.
Unlike our escape rooms, this game is more fun the more it is played. As you begin to understand the true power of the special roles and rules, new strategies emerge and unexpected positions present themselves. Do you trust your grandmother to follow through on her promise? How vengeful is your sister? How much can you trust your own teammates?
Every role adds fascinating tactical options and replay value as you use different roles together. Bring back players from the dead, extend or shorten the game, make a player a VIP and so much more with special roles changed every game according to your preferences.
How long can you spend with us? Fifteen minutes? An hour? All night long? Choose to play a few games, go get food, and come back later, or play thirteen times in a row. The game is as flexible as your schedule.
Earn a variety of fascinating achievements which will appear alongside your score on the up and coming leaderboard. Achievements are awarded for accomplishing a range of feats. More information coming soon.
At the beginning of the game, everyone is randomly dealt a red or black card and a card that may or may not grant them a special power. Everyone stands on a physical island and the first 90-second round begins.
During the round, you may freely move about to any connected island to try and find people who are on your team and eliminate anyone who isn't. Be careful, though: The Floor is Lava. If you ever step on or touch the floor, you will die instantly.
Share your cards to prove your affiliation, but be careful of who you confide in: liars and scoundrels abound. At the conclusion of the round, some players will receive special powers depending on the island they are on, and the dead players will vote on an island to sink.
At the end of three rounds, whichever team has control of the most islands will win the game. Simple, right? Well, it boils down to two questions. How much can you trust your friends? How much can you make them trust you?
Play a different kind of game. Be a child again. Specifically that nasty sort of caniving child that throws younger siblings under the bus. Good times.
Red Class Intern Timothy G, Log from Expedition 31, right before tickets went on sale